Difference between revisions of "List of commands"

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|nav_save
|nav_save
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|Networked
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|Saves bot navigation paths while editor is open
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|-
|netshutdown
|netshutdown
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|noclip
|noclip
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|Server
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|Cheat. Allows passing through walls
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|-
|notarget
|notarget
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|path
|path
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|Client
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|Shows the current folder paths that the engine is looking for files in
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|-
|pause
|pause
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|qc_printglobal
|qc_printglobal
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|Networked
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|<code>qc_printglobal <global></code> Prints the value of a global variable from QC
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|-
|quit
|quit

Latest revision as of 05:25, 15 September 2022

Command Type Description
addbot Server Adds a bot to the game
alias Client alias <name> <command> Creates a new alias.

alias Shows existing alias

begin Internal
bf Client Flashes the screen. This is the command that gets executed when you pick up some item
bind Client bind <key> <command> Creates a bind
bot_reloadsettings Server Reloads all the settings for the bots
bugit
centerview Client Resets the view pitch to the center
changelevel Server changelevel <map> Changes the game to another map, without kicking players.
clear Client Clears the console of all text
clearalias Client Deletes all aliases
cmd
color Networked color <color> Sets the player color

color <top> <bottom> Sets the player color

connect Client connect <ip> Connects to a remote server
connectip Client connectip <ip> [port] Connects to a remote server
connectpf Client connectpf <room code> Connects to a Playfab room code
ctfscores Client Added in Update #4

ctfscores <team1> <team2> <flags> Updates the CTF UI

demos
disconnect Client Disconnects from the current game
dumpvkmemory
dxgi_listadapters
echo Client Added in Update #4

echo <message> Prints to the console whatever was put into message

edict Server edict <id> Prints all defs from the specified edict/entity id
edictcount Prints how many edicts exist and in the sub-categories
edictinfo edictinfo <id> Prints info about a specific edict id. Seems to contain relevant for prediction.
edicts Prints all defs for all edicts in the map
entities Prints a list of all the entities and their models, origin and bounding boxes
exec exec <config> Executes an external .cfg file
flush
fly
fog
game
give
god
help
impulse
in_attack
in_back
in_down
in_forward
in_jump
in_left
in_lookdown
in_lookup
in_moveleft
in_moveright
in_right
in_speed
in_strafe
in_up
in_use
internetenable
kick
kickbot
kill
kscores
listbinds
listcmds
listen
listjoysticks
listresolutions
listtextures
listvars
load
loadAllDX11Shaders
loadAllVKShaders
loadSlot Added in Update #1
map
maxplayers
mcache
menu_activate
menu_back
menu_credits
menu_down
menu_help
menu_keys
menu_left
menu_load
menu_main
menu_multiplayer
menu_quickload
menu_quicksave
menu_quit
menu_resetsettings
menu_right
menu_save
menu_select
menu_singleplayer
menu_subaction
menu_subaction2
menu_up
messagemode
name
nav_mark_links_dirty Added in Update #4
nav_save Networked Saves bot navigation paths while editor is open
netshutdown
noclip Server Cheat. Allows passing through walls
notarget
path Client Shows the current folder paths that the engine is looking for files in
pause
pf_blocks
pf_entities
pframes
ping
playdemo
playerexflags Added in Update #3
pointfile
port
prespawn
printcaches
printhunks
printvkdescriptorsets
profile
pushtotalk
qc_printglobal Networked qc_printglobal <global> Prints the value of a global variable from QC
quit
reconnect
reloadshaders
restart
restartserver
route_save Added in Update #4
save
saveslot Added in Update #1
say
say_team
screenshot
seta
showachievements
showscores
slist
soundlist
spawn
spawn_ai
spawn_save
spawnipserver
startdemos
stat
status
stop
stopdemo
switchweapon
tell
terminate
testerror
timedemo
timeline
toggle
togglemenu
unalias
unbind
unbindkey
v_cshift
vibrate
viewframe
viewmodel
viewnext
viewprev
wait
weaponwheel
where
writeuserconfig

Deleted commands[edit | edit source]

The following table contains commands that have since been deleted in newer versions of the game

Command Type Description
nav_update_connections Removed in Update #4