NAV

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Revision as of 19:30, 14 May 2022 by JPiolho (talk | contribs) (Moved changes heading and removed heading from sub-version. Instead each version is just a bold text to prevent it from showing up in the table of contents.)
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Quake .nav files are used to store the bot navigation nodes for maps. Each file stores the navigation nodes for one map.

Versions

Over time, the Nav file gets updated with new fields or changes. These are recorded as different versions. Below there's a table showing which versions are compatible for each engine version.

Compatibility table

Compatibility table of NAV file versions and engine builds
NAV version
Engine Version 6 7 8 9 10 11 12 13 14 15 16 17
Re-Release

(Aug 18 2021 build)

Hotfix

(Aug 26 2021 build)

Update #1

(Sep 24 2021 build)

Update #2

(Nov 18 2021 build)

Update #3

(Apr 5 2022 build)

Changes

Version 17

  • No file format changes. Most likely just adding 'NoMonsters' node type.

Version 16

  • Added Heuristics

Version 15

  • Edicts now contains entity id instead of targetname and classname.

Version 14 (Not analyzed yet)

Version 13 (Not analyzed yet)

Version 12 (Not analyzed yet)

Version 11 (Not analyzed yet)

Version 10 (Not analyzed yet)

Version 9 (Not analyzed yet)

Version 8 (Not analyzed yet)

Version 7 (Not analyzed yet)

Version 6

  • Initial known version