List of commands
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Command | Type | Description |
---|---|---|
addbot | Server | Adds a bot to the game |
alias | Client | alias <name> <command> Creates a new alias.
|
begin | Internal | |
bf | Client | Flashes the screen. This is the command that gets executed when you pick up some item |
bind | Client | bind <key> <command> Creates a bind
|
bot_reloadsettings | Server | Reloads all the settings for the bots |
bugit | ||
centerview | Client | Resets the view pitch to the center |
changelevel | Server | changelevel <map> Changes the game to another map, without kicking players.
|
clear | Client | Clears the console of all text |
clearalias | Client | Deletes all aliases |
cmd | ||
color | Networked | color <color> Sets the player color
|
connect | Client | connect <ip> Connects to a remote server
|
connectip | Client | connectip <ip> [port] Connects to a remote server
|
connectpf | Client | connectpf <room code> Connects to a Playfab room code
|
ctfscores | Client | Added in Update #4
|
demos | ||
disconnect | Client | Disconnects from the current game |
dumpvkmemory | ||
dxgi_listadapters | ||
echo | Client | Added in Update #4
|
edict | Server | edict <id> Prints all defs from the specified edict/entity id
|
edictcount | Prints how many edicts exist and in the sub-categories | |
edictinfo | edictinfo <id> Prints info about a specific edict id. Seems to contain relevant for prediction.
| |
edicts | Prints all defs for all edicts in the map | |
entities | Prints a list of all the entities and their models, origin and bounding boxes | |
exec | exec <config> Executes an external .cfg file
| |
flush | ||
fly | ||
fog | ||
game | ||
give | ||
god | ||
help | ||
impulse | ||
in_attack | ||
in_back | ||
in_down | ||
in_forward | ||
in_jump | ||
in_left | ||
in_lookdown | ||
in_lookup | ||
in_moveleft | ||
in_moveright | ||
in_right | ||
in_speed | ||
in_strafe | ||
in_up | ||
in_use | ||
internetenable | ||
kick | ||
kickbot | ||
kill | ||
kscores | ||
listbinds | ||
listcmds | ||
listen | ||
listjoysticks | ||
listresolutions | ||
listtextures | ||
listvars | ||
load | ||
loadAllDX11Shaders | ||
loadAllVKShaders | ||
loadSlot | Added in Update #1 | |
map | ||
maxplayers | ||
mcache | ||
menu_activate | ||
menu_back | ||
menu_credits | ||
menu_down | ||
menu_help | ||
menu_keys | ||
menu_left | ||
menu_load | ||
menu_main | ||
menu_multiplayer | ||
menu_quickload | ||
menu_quicksave | ||
menu_quit | ||
menu_resetsettings | ||
menu_right | ||
menu_save | ||
menu_select | ||
menu_singleplayer | ||
menu_subaction | ||
menu_subaction2 | ||
menu_up | ||
messagemode | ||
name | ||
nav_mark_links_dirty | Added in Update #4 | |
nav_save | Networked | Saves bot navigation paths while editor is open |
netshutdown | ||
noclip | Server | Cheat. Allows passing through walls |
notarget | ||
path | Client | Shows the current folder paths that the engine is looking for files in |
pause | ||
pf_blocks | ||
pf_entities | ||
pframes | ||
ping | ||
playdemo | ||
playerexflags | Added in Update #3 | |
pointfile | ||
port | ||
prespawn | ||
printcaches | ||
printhunks | ||
printvkdescriptorsets | ||
profile | ||
pushtotalk | ||
qc_printglobal | Networked | qc_printglobal <global> Prints the value of a global variable from QC
|
quit | ||
reconnect | ||
reloadshaders | ||
restart | ||
restartserver | ||
route_save | Added in Update #4 | |
save | ||
saveslot | Added in Update #1 | |
say | ||
say_team | ||
screenshot | ||
seta | ||
showachievements | ||
showscores | ||
slist | ||
soundlist | ||
spawn | ||
spawn_ai | ||
spawn_save | ||
spawnipserver | ||
startdemos | ||
stat | ||
status | ||
stop | ||
stopdemo | ||
switchweapon | ||
tell | ||
terminate | ||
testerror | ||
timedemo | ||
timeline | ||
toggle | ||
togglemenu | ||
unalias | ||
unbind | ||
unbindkey | ||
v_cshift | ||
vibrate | ||
viewframe | ||
viewmodel | ||
viewnext | ||
viewprev | ||
wait | ||
weaponwheel | ||
where | ||
writeuserconfig |
Deleted commands
The following table contains commands that have since been deleted in newer versions of the game
Command | Type | Description |
---|---|---|
Removed in Update #4 |