Sprint

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Revision as of 07:50, 16 February 2022 by Teamred (talk | contribs) (Created page with "Sprint is a quake-c engine function that prints text to an entity. Most often it is used by the default game code to print text to the player or to players connected to a multiplayer game. Defs.qc Declaration void(entity client, string s) sprint = #24; Related functions [centerprint] [bprint] [cprint]")
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Sprint is a quake-c engine function that prints text to an entity. Most often it is used by the default game code to print text to the player or to players connected to a multiplayer game.

Defs.qc Declaration void(entity client, string s) sprint = #24;


Related functions [centerprint] [bprint] [cprint]