NAV
Revision as of 19:27, 14 May 2022 by JPiolho (talk | contribs) (Created page with "Quake .nav files are used to store the bot navigation nodes for maps. Each file stores the navigation nodes for one map. === Versions === Over time, the Nav file gets updated with new fields or changes. These are recorded as different versions. Below there's a table showing which versions are compatible for each engine version. ==== Changes ==== ===== Version 17 ===== * No file format changes. Most likely just adding 'NoMonsters' node type. ===== Version 16 ===== *...")
Quake .nav files are used to store the bot navigation nodes for maps. Each file stores the navigation nodes for one map.
Versions
Over time, the Nav file gets updated with new fields or changes. These are recorded as different versions. Below there's a table showing which versions are compatible for each engine version.
Changes
Version 17
- No file format changes. Most likely just adding 'NoMonsters' node type.
Version 16
- Added Heuristics
Version 15
- Edicts now contains
entity id
instead oftargetname
andclassname
.
Version 14 (Not analyzed yet)
Version 13 (Not analyzed yet)
Version 12 (Not analyzed yet)
Version 11 (Not analyzed yet)
Version 10 (Not analyzed yet)
Version 9 (Not analyzed yet)
Version 8 (Not analyzed yet)
Version 7 (Not analyzed yet)
Version 6
- Initial known version
Compatibility table
NAV version | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Engine Version | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 |
Re-Release
(Aug 18 2021 build) |
✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ❌ | ❌ | ❌ |
Hotfix
(Aug 26 2021 build) |
✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ❌ | ❌ | ❌ |
Update #1
(Sep 24 2021 build) |
✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ❌ | ❌ |
Update #2
(Nov 18 2021 build) |
✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ❌ | ❌ |
Update #3
(Apr 5 2022 build) |
✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ |