Sprint
Revision as of 07:50, 16 February 2022 by Teamred (talk | contribs) (Created page with "Sprint is a quake-c engine function that prints text to an entity. Most often it is used by the default game code to print text to the player or to players connected to a multiplayer game. Defs.qc Declaration void(entity client, string s) sprint = #24; Related functions [centerprint] [bprint] [cprint]")
Sprint is a quake-c engine function that prints text to an entity. Most often it is used by the default game code to print text to the player or to players connected to a multiplayer game.
Defs.qc Declaration void(entity client, string s) sprint = #24;
Related functions
[centerprint]
[bprint]
[cprint]